Niantics’ CEO, John Hanke, is a very busy man these days. His studio developed and released the most popular mobile game of the moment. Since Pokémon GO’s launch in July, the app has been downloaded more than 500 million times. That number in itself is already unbelievable, but considering the mobile game has not even been released in the two most heavily populated countries in the world makes it even more impressive. That is about to change apparently, as John Hanke recently announced at the TechCrunch Disrupt San Francisco 2016. He talked about the app’s future, stating that a worldwide launch is the number one priority for the studio at the moment – and that means releasing the app in China and India. After that, the number one goal is to continue improving the augmented reality game and preferably adding new content.
The current decline of users is not really worrying to John Hanke, since he believes that this is a normal process in the world of apps. The studio doesn’t believe in releasing a completely finished product anyways, but rather in constantly working on it and improving it. After Pokémon GO is launched in all regions of the world, Niantic is planning on starting big events. As part of these events, new Pokémon will be released. While Hanke didn’t reveal which monsters would be made available, there is reason to speculate it could be the legendary Pokémon of the first generation, such as Zapdos, Moltres, and Articuno. Additionally, the developers are planning on adding battles against other trainers and trading Pokémon. There’s no precise time frame for these features.
By the way, after Niantic announced that Pokémon GO was going to come out for Apple Watch, many players have started wondering whether it will also launch on Android smartwatches. According to Hanke, that will be the case, but he didn’t go into any more detail than that.
Source: TechCrunch, IT Times, Jon Russel Twitter