Technically, we didn't really get to play Hunt at this year's gamescom, but that's okay. The gameplay footage we got to see was more than enough to convince us that the upcoming free-to-play game would be something to watch out for. Look, we're not saying that it's going to be the game of the year - but from what was shown to us, it looks like Hunt could be a nice way for horror fans to get their spooky fix whenever American Horror Story is on hiatus. It is way too early to judge the shooter (it's in pre-alpha), but here are our first thoughts on Hunt: Horrors of the Gilded Age. Subject to change, of course...
Slaughter for the Whole Family
Combat Mechanics and Weaponry
The current weapon arsenal includes (but is not limited to) revolvers, shotguns, flamethrowers, axes and knives. The user interface presented to us at gamescom was purposefully minimal. What more do you need in a survival shooter than health and ammo, anyways?
The Business Model
Currently, the horror game only supports player-versus-environment missions but that doesn't mean that we won't get a way to also compete against others once Hunt launches.