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EVE Online: Servers Back Online after DDoS Attacks

06/03/2013 07:55 am by Marcel Wuttig in NewsDownload GamesMMORPG

EVE Online

EVE Online

If you were trying to play EVE Online last Sunday, you might’ve been confused that the game’s servers were offline. This was due to the fact that publishers CCP Games “became aware of a significant and sustained distributed denial-of-service attack against the Trainquility cluster.” Among other games, Tranquility houses EVE Online, forcing CCP Games to take the servers offline. 

A group of experts immediately started working on the issue. While the game went back live for a brief moment, the folks at CCP Games realized that it was more important to exhaustively scan the entire infrastructure before bringing the game online. Therefore, the game was taken back offline for a number of hours. 

What we can now confirm is that a person was able to utilize a vulnerability in one of the back-end services that support the operation of the Tranquility server. This vulnerability has now been secured and thoroughly tested.

We would like to stress that at no time was customer data compromised or accessible in any way.

Jón Hörðdal Jónasson, Chief Operating Officer CCP

The publishers did a commendable job at keeping their players updated through their social networks. Fortunately, the folks at CCP were able to bring Tranquility back online only a few hours ago. Their teams are still monitoring the situation to make sure that customer data remains secure. 

The team is very thankful for their players' patience, and is trying to compensate them as soon as possible. 

Source: Official game forum and Twitter
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